/** * A built-in GLSL floating-point constant for 1/2pi. * * @alias czm_oneOverTwoPi * @glslConstant * * @see CesiumMath.ONE_OVER_TWO_PI * * @example * // GLSL declaration * const float czm_oneOverTwoPi = ...; * * // Example * float pi = 2.0 * czm_oneOverTwoPi; */ const float czm_oneOverTwoPi = 0.15915494309189535;